UX/UI Design


ECOROUTE

ECOROUTE

ECOROUTE

Sustainable transportation app

Sustainable transportation app

Sustainable transportation app

EcoRoute is a navigation app that incentivizes sustainable transportation options through community and rewarding features. It aims to inform users about their carbon footprint and how they can reduce their metrics to help where they can and contribute to the ongoing environmental concerns.

EcoRoute is a navigation app that incentivizes sustainable transportation options through community and rewarding features. It aims to inform users about their carbon footprint and how they can reduce their metrics to help where they can and contribute to the ongoing environmental concerns.


problem

PROBLEM

Commuters currently lack the knowledge, motivation and habit to make ecologically conscious choices leading to ineffective and unsustainable daily decision-making.


solution

SOLUTION

EcoRoute transforms sustainable commuting into a rewarding and socially connected habit by making eco-friendly choice visible, measurable, and worth repeating.

problem
problem

Commuters currently lack the knowledge, motivation and habit to make ecologically conscious choices leading to ineffective and unsustainable daily decision-making.

solution
solution

EcoRoute transforms sustainable commuting into a rewarding and socially connected habit by making eco-friendly choice visible, measurable, and worth repeating.

TEAM

Namu Kim Leslie Lee Grace Park Kelly Kuang Ryan Lowe Eric Chea

Namu Kim Leslie Lee Grace Park Kelly Kuang Ryan Lowe Eric Chea

ROLE

UX/UI Designer Research User Testing

UX/UI Designer Research User Testing

TOOLS

Figma Illustrator

Figma Illustrator

DATE

Oct-Dec 2023

The Ideation

THE PROMPT

"How might we design a mobile application for daily commuters that promotes sustainable transportation options while providing navigation services?"

THE PROMPT

The Ideation

"How might we design a mobile application for daily commuters that promotes sustainable transportation options while providing navigation services?"

The Idea

THE prompt

"How might we design a mobile application for daily commuters that promotes sustainable transportation options while providing navigation services?"

The Insights

TEAM

TOOLS

Namu Kim Leslie Lee Grace Park Kelly Kuang Ryan Lowe Eric Chea

Figma Illustrator

ROLE

DATE

UX/UI Designer Research User Testing

Oct-Dec 2023

TEAM

Namu Kim Leslie Lee Grace Park Kelly Kuang Ryan Lowe Eric Chea

TOOLS

Figma Illustrator

ROLE

UX/UI Designer Research User Testing

DATE

Oct-Dec 2023

8 ()

We looked into the current gaps in the existing solutions as to why people have a hard time making eco-friendly choices in their commute. We framed the problems into three layers.

Surface: People default to cars even when alternatives exist

Deeper: Eco-friendly choices feel abstract (no immediate personal reward)

Core: No social layer makes choosing sustainably feel solitary, invisible, and insignificant.

THE prompt

"How might we design a mobile application for daily commuters that promotes sustainable transportation options while providing navigation services?"

8 ()

8(팔)


8 ()

We looked into the current gaps in the existing solutions as to why people have a hard time making eco-friendly choices in their commute. We framed the problems into three layers.

Surface: People default to cars even when alternatives exist

Deeper: Eco-friendly choices feel abstract (no immediate personal reward)

Core: No social layer makes choosing sustainably feel solitary, invisible, and insignificant.

8 ()

We looked into the current gaps in the existing solutions as to why people have a hard time making eco-friendly choices in their commute. We framed the problems into three layers.

Surface: People default to cars even when alternatives exist

Deeper: Eco-friendly choices feel abstract (no immediate personal reward)

Core: No social layer makes choosing sustainably feel solitary, invisible, and insignificant.


The opportunity

The opportunity

All three groups share one thing: The need for the decision to feel worth it in real time.


DesignTO

We looked into the current gaps in the existing solutions as to why people have a hard time making eco-friendly choices in their commute. We framed the problems into three layers.

Surface: People default to cars even when alternatives exist

Deeper: Eco-friendly choices feel abstract (no immediate personal reward)

Core: No social layer makes choosing sustainably feel solitary, invisible, and insignificant.

The PAin Points
THE FRICTION
The opportunity

All three groups share one thing: The need for the decision to feel worth it in real time.


The Question



The gap



"How might we design a mobile application for daily commuters that promotes sustainable transportation options while providing navigation services?"

We looked into the current gaps in the existing solutions as to why people have a hard time making eco-friendly choices in their commute. We framed the problems into three layers.

Surface: People default to cars even when alternatives exist

Deeper: Eco-friendly choices feel abstract (no immediate personal reward)

Core: No social layer makes choosing sustainably feel solitary, invisible, and insignificant.





The Question

"How might we design a mobile application for daily commuters that promotes sustainable transportation options while providing navigation services?"



The gap

We looked into the current gaps in the existing solutions as to why people have a hard time making eco-friendly choices in their commute. We framed the problems into three layers.

Surface: People default to cars even when alternatives exist

Deeper: Eco-friendly choices feel abstract (no immediate personal reward)

Core: No social layer makes choosing sustainably feel solitary, invisible, and insignificant.








"How might we design a mobile application for daily commuters that promotes sustainable transportation options while providing navigation services?"

We looked into the current gaps in the existing solutions as to why people have a hard time making eco-friendly choices in their commute. We framed the problems into three layers.

Surface: People default to cars even when alternatives exist

Deeper: Eco-friendly choices feel abstract (no immediate personal reward)

Core: No social layer makes choosing sustainably feel solitary, invisible, and insignificant.



The Question


The gap

The Users

The Users

Key insights

We looked into the current gaps in the existing solutions as to why people have a hard time making eco-friendly choices in their commute. We framed the problems into three layers.

Surface: People default to cars even when alternatives exist

Deeper: Eco-friendly choices feel abstract (no immediate personal reward)

Core: No social layer makes choosing sustainably feel solitary, invisible, and insignificant.

Key Insights

We looked into the current gaps in the existing solutions as to why people have a hard time making eco-friendly choices in their commute. We framed the problems into three layers.

Surface: People default to cars even when alternatives exist

Deeper: Eco-friendly choices feel abstract (no immediate personal reward)

Core: No social layer makes choosing sustainably feel solitary, invisible, and insignificant.

We looked into the current gaps in the existing solutions as to why people have a hard time making eco-friendly choices in their commute. We framed the problems into three layers.

Surface: People default to cars even when alternatives exist

Deeper: Eco-friendly choices feel abstract (no immediate personal reward)

Core: No social layer makes choosing sustainably feel solitary, invisible, and insignificant.

Design Decisions

All three groups share one thing: The need for the decision to feel worth it in real time.


We looked into the current gaps in the existing solutions as to why people have a hard time making eco-friendly choices in their commute. We framed the problems into three layers.

Surface: People default to cars even when alternatives exist

Deeper: Eco-friendly choices feel abstract (no immediate personal reward)

Core: No social layer makes choosing sustainably feel solitary, invisible, and insignificant.

Design Decisions

All three groups share one thing: The need for the decision to feel worth it in real time.


We looked into the current gaps in the existing solutions as to why people have a hard time making eco-friendly choices in their commute. We framed the problems into three layers.

Surface: People default to cars even when alternatives exist

Deeper: Eco-friendly choices feel abstract (no immediate personal reward)

Core: No social layer makes choosing sustainably feel solitary, invisible, and insignificant.


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